Episode One in my series of video “lectures.”
Originally created as a presentation for an art history class at SCAD, loosely modeled after Ben “Yahtzee” Croshaw’s Zero Punctuation reviews. Made to…
Popularity: 1% [?]
Episode One in my series of video “lectures.”
Originally created as a presentation for an art history class at SCAD, loosely modeled after Ben “Yahtzee” Croshaw’s Zero Punctuation reviews. Made to…
Popularity: 1% [?]
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i really enjoyed this presentation mainly becuz i agree with everything you said, i always thought that a game with a great story, gameplay, characters, etc. would always be a HUGE success ever since i played ff7, btw do you know how much that game made?
I don’t think that God of War has good writing, but everything else you said is right on the spot. An amazing presentation.
Maybe a game like Heavy Rain could change the perception of how storytelling in video games is viewed.
if that’s the case then what happened to Indigo Prophecy/Farenheit?
Yea it seems that for some reason, todays games are more about how “broken” a character is and less about the universe around the game, the situation that causes the incident, your place in the game, nothing.
I’d also like to point out that the industry is not only marred by lack of a good story but also by a lack of good and/or innovative gameplay.
your voice is awesome
This is good. It’s informative AND humorous.
We can always keep on hoping for improvement in consumers’ interests in games with great storytelling and creative ideas… But most likely there will be many games falling into the dark oblivion without even getting it’s moment in the light, lot like Mother (or Earthbound)…
the best bad ass first person shooter with a bad ass story halo….. really just look its a really good story so many things in the trilogy and the game is like the best game ever!!!